new Recipies

added for new blocks: grid recipies
This commit is contained in:
melchior 2022-01-02 20:27:15 -05:00
parent 424df89d30
commit ceb3d6d59d
4 changed files with 40 additions and 0 deletions

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@ -252,6 +252,15 @@
<None Include="assets\defensive\blocktypes\wood\log_cornercade.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="assets\defensive\recipes\grid\log_barricade.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="assets\defensive\recipes\grid\log_topcade.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="assets\defensive\recipes\grid\log_cornercade.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

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@ -0,0 +1,10 @@
{
ingredientPattern:"R_R LLL R_R",
ingredients: {
"R": { type:"item", code:"game:rope", quantity: 1 },
"L": { type:"item", code:"game:firewood", quantity: 1},
},
width: 3,
height: 3,
output: { type: "block", code: "defensive:log_barricade-ns" }
}

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@ -0,0 +1,10 @@
{
ingredientPattern:"_R_ RLL _LR",
ingredients: {
"R": { type:"item", code:"game:rope", quantity: 1 },
"L": { type:"item", code:"game:firewood", quantity: 1},
},
width: 3,
height: 3,
output: { type: "block", code: "defensive:log_cornercade-north" }
}

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@ -0,0 +1,11 @@
{
ingredientPattern: "RDR LLL R_R",
ingredients: {
"R": { type:"item", code:"game:rope", quantity: 1 },
"L": { type:"item", code:"game:firewood", quantity: 1},
"D": { type:"item", code:"game:firewood", quantity: 2},
},
width: 3,
height: 3,
output: { type: "block", code: "defensive:log_topcade-ns" }
}