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9fc9037960
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More cleanup
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2022-10-18 21:30:29 -07:00 |
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aa2c05b08b
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More cleanup
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2022-10-18 21:12:58 -07:00 |
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240fcbaa4a
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Switch to unscope enumeration
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2022-10-18 21:06:32 -07:00 |
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cba8300b55
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Make the policy non-negative
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2022-10-13 20:07:23 -07:00 |
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10d7bf0c3f
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Remove vestiges of old system
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2022-10-11 22:05:21 -07:00 |
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d13e8b1cb3
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Increment version number
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2022-10-11 20:58:19 -07:00 |
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52176cef1e
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Make the rules empty by default. Setup migrations.
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2022-10-11 20:36:24 -07:00 |
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5b410ff4f7
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Rework to use defaults system
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2022-10-11 20:08:34 -07:00 |
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e5b6df03a1
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Seems to work OK
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2022-10-10 23:15:46 -07:00 |
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e141c8370e
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More native func work
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2022-10-10 22:04:35 -07:00 |
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e4509f2642
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Add names for rules
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2022-10-10 21:32:44 -07:00 |
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1139094855
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Setup sane defaults
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2022-10-10 20:47:39 -07:00 |
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4c535c5bc2
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Seems to work
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2022-10-10 20:43:28 -07:00 |
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6a537ac195
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Use our own defines for the slots
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2022-10-10 20:23:20 -07:00 |
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0bfa5f1a26
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more work
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2022-10-10 18:26:30 -07:00 |
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9ea14e2eaf
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Implement core of new slot logic
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2022-10-10 18:11:49 -07:00 |
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96321411c4
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Slot Policy
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2022-10-10 17:48:45 -07:00 |
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8152653172
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More entrypoint logging
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2022-10-09 14:55:36 -07:00 |
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1e9822d554
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Add basic entrypoint logging
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2022-10-09 14:50:57 -07:00 |
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f12d99f645
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Load log setting
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2022-10-09 14:19:42 -07:00 |
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fbcd0ebbaa
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Deep logging support
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2022-10-09 14:07:31 -07:00 |
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6d5ac0ea14
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Format
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2022-10-09 12:58:42 -07:00 |
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bf6097ae4d
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Links
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2022-10-08 20:07:58 -07:00 |
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a0ce24c91f
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First blood
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2022-10-08 18:46:52 -07:00 |
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2b66de7d01
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Handle Oriented
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2022-10-09 01:21:26 +00:00 |
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a4f09d37c0
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Add fomod and new cmake options
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2022-09-17 15:22:16 -07:00 |
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45f90ade3f
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Implement actual slot counting logic
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2022-09-16 22:45:20 -07:00 |
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2581385178
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Add prototype hook for SE (untested)
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2022-09-16 22:45:20 -07:00 |
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4f8c8e077c
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Refactor hooks to reduce duplication
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2022-09-11 15:49:18 -07:00 |
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9fb0616b92
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Remove explicit fmt header
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2022-09-11 14:24:29 -07:00 |
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bcbc230f3f
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More efficient logging
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2022-09-11 14:14:00 -07:00 |
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2f40ae126b
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Support skinning NPCs
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2022-08-28 22:21:21 +00:00 |
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46d722b221
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Update version header
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2022-08-27 23:28:04 -07:00 |
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433530a574
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Switch to newer CLS for pre-AE
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2022-08-27 15:14:52 -07:00 |
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8b68746ee6
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Add dual pre and post AE support in build
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2022-08-27 14:28:29 -07:00 |
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e482293693
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Clean up build settings
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2022-08-23 19:45:59 -07:00 |
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b3955916d9
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More work
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2022-08-22 22:40:30 -07:00 |
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df2c1434fd
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Attempt to handle branch trampoline
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2022-08-22 22:03:18 -07:00 |
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b204846e38
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Add note about actor pointer
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2022-08-22 19:48:49 -07:00 |
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acad9f1349
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More stuff
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2022-08-21 17:04:23 -07:00 |
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04165b9d59
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Got new main.cpp working
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2022-08-21 14:00:59 -07:00 |
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4f05ada7ff
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Fix logging
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2022-08-21 13:10:22 -07:00 |
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c829dea0d9
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More work
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2022-08-20 22:46:46 -07:00 |
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631ab013ad
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More work
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2022-08-20 22:42:48 -07:00 |
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9e0e49baaa
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More work. SKSE query API
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2022-08-20 22:27:26 -07:00 |
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147af7f449
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A bunch of work to remove SKSE and update to new CommonLibSSE for AE
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2022-08-20 22:10:56 -07:00 |
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e925544170
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Add actor editing to backend
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2021-05-21 20:47:51 -07:00 |
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6364cbf662
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First version of backend for multi-actor that builds
Only lightly tested. Still need to figure out "frontend" and test with other actors somehow.
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2021-05-21 20:26:20 -07:00 |
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82204fec0b
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Add calls for Papyrus to use
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2020-12-04 16:13:04 -08:00 |
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7980483031
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Core of Spiral 1 + 2
- Implemented the effects.
- Need to add to the settings
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2020-12-04 16:04:24 -08:00 |
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