/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "../inc/MarlinConfigPre.h" #if ENABLED(BACKLASH_COMPENSATION) #include "backlash.h" #include "../module/motion.h" #include "../module/planner.h" AxisBits Backlash::last_direction_bits; xyz_long_t Backlash::residual_error{0}; #ifdef BACKLASH_DISTANCE_MM #if ENABLED(BACKLASH_GCODE) xyz_float_t Backlash::distance_mm = BACKLASH_DISTANCE_MM; #else const xyz_float_t Backlash::distance_mm = BACKLASH_DISTANCE_MM; #endif #endif #if ENABLED(BACKLASH_GCODE) uint8_t Backlash::correction = (BACKLASH_CORRECTION) * all_on; #ifdef BACKLASH_SMOOTHING_MM float Backlash::smoothing_mm = BACKLASH_SMOOTHING_MM; #endif #endif #if ENABLED(MEASURE_BACKLASH_WHEN_PROBING) xyz_float_t Backlash::measured_mm{0}; xyz_uint8_t Backlash::measured_count{0}; #endif Backlash backlash; /** * To minimize seams in the printed part, backlash correction only adds * steps to the current segment (instead of creating a new segment, which * causes discontinuities and print artifacts). * * With a non-zero BACKLASH_SMOOTHING_MM value the backlash correction is * spread over multiple segments, smoothing out artifacts even more. */ void Backlash::add_correction_steps(const xyze_long_t &dist, const AxisBits dm, block_t * const block) { AxisBits changed_dir = last_direction_bits ^ dm; // Ignore direction change unless steps are taken in that direction #if DISABLED(CORE_BACKLASH) || ANY(MARKFORGED_XY, MARKFORGED_YX) if (!dist.a) changed_dir.x = false; if (!dist.b) changed_dir.y = false; if (!dist.c) changed_dir.z = false; #elif CORE_IS_XY if (!(dist.a + dist.b)) changed_dir.x = false; if (!(dist.a - dist.b)) changed_dir.y = false; if (!dist.c) changed_dir.z = false; #elif CORE_IS_XZ if (!(dist.a + dist.c)) changed_dir.x = false; if (!(dist.a - dist.c)) changed_dir.z = false; if (!dist.b) changed_dir.y = false; #elif CORE_IS_YZ if (!(dist.b + dist.c)) changed_dir.y = false; if (!(dist.b - dist.c)) changed_dir.z = false; if (!dist.a) changed_dir.x = false; #endif last_direction_bits ^= changed_dir; if (!correction && !residual_error) return; #ifdef BACKLASH_SMOOTHING_MM // The segment proportion is a value greater than 0.0 indicating how much residual_error // is corrected for in this segment. The contribution is based on segment length and the // smoothing distance. Since the computation of this proportion involves a floating point // division, defer computation until needed. float segment_proportion = 0; #endif const float f_corr = float(correction) / all_on; bool changed = false; float millimeters_delta = 0.0f; #if IS_KINEMATIC float sqr_stepper_space_mm = 0.0f; #endif LOOP_NUM_AXES(axis) { TERN_(IS_KINEMATIC, sqr_stepper_space_mm += sq(dist[axis] * planner.mm_per_step[axis])); if (distance_mm[axis]) { const bool forward = dm[axis]; // When an axis changes direction, add axis backlash to the residual error if (changed_dir[axis]) residual_error[axis] += (forward ? f_corr : -f_corr) * distance_mm[axis] * planner.settings.axis_steps_per_mm[axis]; // Decide how much of the residual error to correct in this segment int32_t error_correction = residual_error[axis]; #ifdef BACKLASH_SMOOTHING_MM if (error_correction && smoothing_mm != 0) { // Take up a portion of the residual_error in this segment if (segment_proportion == 0) segment_proportion = _MIN(1.0f, block->millimeters / smoothing_mm); error_correction = CEIL(segment_proportion * error_correction); } #endif // Don't correct backlash in the opposite direction to movement on this axis and for accuracy in // updating block->millimeters, don't add too many steps to the movement on this axis if (forward) LIMIT(error_correction, 0, dist[axis]); else LIMIT(error_correction, dist[axis], 0); // This correction reduces the residual error and adds block steps if (error_correction) { changed = true; block->steps[axis] += ABS(error_correction); millimeters_delta += dist[axis] * error_correction * sq(planner.mm_per_step[axis]); #if ENABLED(CORE_BACKLASH) switch (axis) { case CORE_AXIS_1: //block->steps[CORE_AXIS_2] += influence_distance_mm[axis] * planner.settings.axis_steps_per_mm[CORE_AXIS_2]; //SERIAL_ECHOLNPGM("CORE_AXIS_1 dir change. distance=", distance_mm[axis], " r.err=", residual_error[axis], // " da=", da, " db=", db, " block->steps[axis]=", block->steps[axis], " err_corr=", error_correction); break; case CORE_AXIS_2: //block->steps[CORE_AXIS_1] += influence_distance_mm[axis] * planner.settings.axis_steps_per_mm[CORE_AXIS_1];; //SERIAL_ECHOLNPGM("CORE_AXIS_2 dir change. distance=", distance_mm[axis], " r.err=", residual_error[axis], // " da=", da, " db=", db, " block->steps[axis]=", block->steps[axis], " err_corr=", error_correction); break; case NORMAL_AXIS: break; } residual_error[axis] = 0; // No residual_error needed for next CORE block, I think... #else residual_error[axis] -= error_correction; #endif } } } // If backlash correction steps were added modify block->millimeters with a linear approximation // See https://github.com/MarlinFirmware/Marlin/pull/26392 if (changed) block->millimeters += TERN(IS_KINEMATIC, millimeters_delta * block->millimeters / sqr_stepper_space_mm, millimeters_delta / block->millimeters); } int32_t Backlash::get_applied_steps(const AxisEnum axis) { if (axis >= NUM_AXES) return 0; const bool forward = last_direction_bits[axis]; const int32_t residual_error_axis = residual_error[axis]; // At startup it is assumed the last move was forward. // So the applied steps will always be negative. if (forward) return -residual_error_axis; const float f_corr = float(correction) / all_on; const int32_t full_error_axis = -f_corr * distance_mm[axis] * planner.settings.axis_steps_per_mm[axis]; return full_error_axis - residual_error_axis; } class Backlash::StepAdjuster { private: xyz_long_t applied_steps; public: StepAdjuster() { LOOP_NUM_AXES(axis) applied_steps[axis] = backlash.get_applied_steps((AxisEnum)axis); } ~StepAdjuster() { // after backlash compensation parameter changes, ensure applied step count does not change LOOP_NUM_AXES(axis) residual_error[axis] += backlash.get_applied_steps((AxisEnum)axis) - applied_steps[axis]; } }; #if ENABLED(BACKLASH_GCODE) void Backlash::set_correction_uint8(const uint8_t v) { StepAdjuster adjuster; correction = v; } void Backlash::set_distance_mm(const AxisEnum axis, const float v) { StepAdjuster adjuster; distance_mm[axis] = v; } #ifdef BACKLASH_SMOOTHING_MM void Backlash::set_smoothing_mm(const float v) { StepAdjuster adjuster; smoothing_mm = v; } #endif #endif #if ENABLED(MEASURE_BACKLASH_WHEN_PROBING) #include "../module/probe.h" // Measure Z backlash by raising nozzle in increments until probe deactivates void Backlash::measure_with_probe() { if (measured_count.z == 255) return; const float start_height = current_position.z; while (current_position.z < (start_height + BACKLASH_MEASUREMENT_LIMIT) && PROBE_TRIGGERED()) do_blocking_move_to_z(current_position.z + BACKLASH_MEASUREMENT_RESOLUTION, MMM_TO_MMS(BACKLASH_MEASUREMENT_FEEDRATE)); // The backlash from all probe points is averaged, so count the number of measurements measured_mm.z += current_position.z - start_height; measured_count.z++; } #endif #endif // BACKLASH_COMPENSATION